﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TETRIS_v01.FieldObjects;
using TETRIS_v01.GameHost;

namespace TETRIS_v01
{
    class Program
    {       
        
        static void Main(string[] args)
        {
            InputHandlerBase handler = new InputHandlerAsync();
            GameLogic logic = new GameLogic(handler);
            Field f = new Field(11, 23, ConsoleColor.DarkGray);
            logic.StartGame(f);            
            Console.ReadKey();
        }
    }
}
